Je conçois des histoires, des systèmes et des mondes.
Je suis un créateur multidisciplinaire qui aide les éditeurs, studios de jeux et lecteurs à donner vie à leurs idées, du croquis jusqu’à la mise en vente.
You Farted! Illustrations for a card game
How I approach game illustration
I design illustrations to be immediately readable at play distance, easy to reproduce, and aligned with the game’s mechanics. Every visual choice serves clarity first, then atmosphere and humor, so the game remains playable, memorable, and production-ready.
Designing Maps
I design maps to stay clear at multiple scales and guide the reader naturally through space and information. Visual richness is balanced with structure and hierarchy, so the map remains readable, usable, and consistent across print and digital formats.
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2 in 1 Snake and Ladder Puzzle Game
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Children's Card Game
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2 in 1 Space Exlporer Puzzle
Interactive Storytelling
I design narrative illustrations that support choice, navigation, and pacing. Visual cues and spatial logic help readers understand where they are and what they can do, so the story remains engaging without breaking flow or clarity.
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Boursoufle et Pustule : Le manoir des Gloumsburry
View moreAn interactive illustrated story built around exploration, choices, and spatial navigation. The project combines narrative illustration with clear visual cues to guide the reader without interrupting immersion.
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The Curse of Ashmowdy
View moreAn interactive illustrated fantasy project structured around maps, exploration, and branching paths. The illustrations are designed to support navigation and decision-making while maintaining a cohesive narrative world.
More than 25 Published Children's Books
Let’s work together
If you’re looking for illustration that balances clarity, structure, and storytelling, feel free to get in touch to discuss your project.